Witch Infernalist
Build Guide

Infernalist COE / COC

Witch (Infernalist) — Level 94

Grade — breach · endgame_maps

A
94.5 / 100 composite
Endgame: 97.7  |  Farming fit: 91.3 algorithmic
How the composite score is computed
ComponentScoreWeightContribution
Endgame readiness 97.7 50% 48.9
Farming-strategy fit 91.3 50% 45.6
Composite 94.5
Farming survival check
Biggest physical hit you survive: 4,655 → 7,208 counting 7% evade and 69% block at half credit
10.5× a juiced T16 rare's hit (687) — the grader calls it safe from 16×
Path of Building's max hit assumes every hit lands. Avoidance stops most hits but not the unlucky one, so it counts at half.

Letter grade is a standard percentage scale: A ≥90, B ≥80, C ≥70, D ≥60, F below 60.

What the gear costs isn't part of the grade — it's priced separately below, so an excellent build is never marked down for being expensive. Full explanation of every score →

Gear & gem cost not part of the grade

This build's gear is still being priced. Its cost will show here once every item has a price.

Equipment

Hover or tap an item for its details.

Skills & Gem Links
Spellslinger
Spellslinger
Spellslinger
Buff
Persistent, Trigger, Invocation, Meta
Level: 20 (Max)
Cooldown Time: 0.20 sec
Cast Time: Instant
Requires: Level 90, 157 Int
While active, gains Energy when you cast Spells. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.
57 increased Energy gained (Not supported in PoB yet)
Maximum Energy is 500 (Not supported in PoB yet)
Gains 2 Energy per 0.1 seconds of base
cast time of Spells you cast (Not supported in PoB yet)
Socketed Spells consume 10 Energy per 0.1 seconds of base cast time when Triggered (Not supported in PoB yet)
Buff · Lv 20
  • Ball Lightning Ball Lightning
    Ball Lightning
    Spell
    AoE, Projectile, Sustained, Lightning, Duration, Chaining, Repeatable
    Tier: 11
    Level: 33
    20 Levels from Gem (Max)
    +1 Level from Corruption
    +12 Levels from Global Modifiers
    Quality: +20
    Cost: 319 Mana
    Cast Time: 1.00 sec
    Critical Hit Chance: 9.00
    Requires: Level 90, 157 Int
    Fire a slow-moving Projectile that moves through enemies. The Projectile itself does not Hit enemies, but repeatedly discharges bolts of Lightning at nearby enemies. Consumes a Fire Infusion if possible to slow down over time, create Ignited Ground as it travels, and explode dealing Fire damage in an Area after it dissipates.
    Corrupted
    Deals 25 to 480 Lightning Damage
    Hits enemies in range every 0.2 seconds
    375 more chance to Shock
    Bolts target enemies within 2.2 metres
    Fire-Infused
    Critical Hit Chance: 7.00
    Fire-Infused explosion radius is 2.6 metres
    Creates Ignited Ground every 0.35 seconds (Not supported in PoB yet)
    Fire-Infused explosion deals 3013 to 4519 Fire damage
    Ignited Ground
    Critical Hit Chance: 7.00
    Ignited Ground radius is 0.9 metres
    Ignited Ground duration is 4 seconds
    Ignites as though dealing 4599 to 6898 Fire damage
    (Lv 33 (20 +13), 20%)
  • Multishot II Multishot II
    Multishot II
    Support
    Projectile
    Category: Additional Projectiles
    Tier: 2
    Cast Time: Instant
    Supports Projectile skills, making them fire extra Projectiles. Also lowers Attack and Cast speed of supported skills, as well as lessening their damage.
    Supported Skills deal 25 less Damage
    Supported Skills fire 2 additional Projectiles
    Supported Skills have 20 less Skill Speed
  • Boundless Energy II Boundless Energy II
    Boundless Energy II
    Support
    Category: Boundless Energy
    Tier: 4
    Cost Multiplier: 115
    Cast Time: Instant
    Supports Meta Skills. Supported Skills generate Energy significantly faster.
    Supported Skills gain 45 increased Energy (Not supported in PoB yet)
  • Energy Retention Energy Retention
    Energy Retention
    Support
    Trigger
    Category: Energy Retention
    Tier: 3
    Cost Multiplier: 110
    Cast Time: Instant
    Supports Meta Skills. Supported Skills gain a chance to partially Refund a portion of Energy cost when Triggering or Invoking other Skills.
    Skills Triggered by Supported Meta Skills
    have 35 chance to refund half of their Energy cost (Not supported in PoB yet)
  • V Vilenta's Propulsion
    Vilenta's Propulsion
    Support
    Lineage, Spell, Projectile
    Category: Projectile Speed
    Cast Time: Instant
    Supports Spell Skills that fire Projectiles, causing increases and reductions to cast speed to also apply to Projectile speed.
    75 of increases and reductions to Cast speed also apply to Projectile Speed for Supported Skills
    Day and night, she hammered away, obsessed with proving it
    could be done; a vast ring of artifice under the earth, pushing
    energy to speeds never before seen - all to prove Qotra wrong.
R
Raise Shield
Raise Shield
Attack
AoE, Melee, Physical, Channelling
Level: 1 (Max)
Cost: 0 Mana, 0 Mana per second
Attack Time: 0.55 sec
Attack Damage: 80 of base
Critical Hit Chance: 5.00
Requires: Armoured Shield
Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.
Shield Bash causes 600 more Heavy Stun buildup
Shield Bash always Light Stuns
Shield Bash Dazes if holding a Tower Shield (Not supported in PoB yet)
Shield Bash can't be Evaded
Shield Bash deals 3 to 4 Physical Damage per 5 Armour on Shield
Attack · Lv 1
Cast on Block
Cast on Block
Cast on Block
Buff
Persistent, Trigger, Meta
Level: 18
Cast Time: Instant
Requires: Level 78
While active, gains Energy when you Block and triggers socketed Spells on reaching maximum Energy.
Gains 25 Energy when you Block (Not supported in PoB yet)
51 increased Energy gained (Not supported in PoB yet)
Triggers all Socketed Spells and loses all Energy on reaching maximum Energy (Not supported in PoB yet)
Supported Skills Cost nothing
Has 10 maximum Energy per 0.1 seconds of base cast time of Socketed Spells (Not supported in PoB yet)
Buff · Lv 18
  • Living Bomb Living Bomb
    Living Bomb
    Spell
    AoE, Fire, Duration, Remnant
    Tier: 3
    Level: 33
    20 Levels from Gem (Max)
    +1 Level from Corruption
    +12 Levels from Global Modifiers
    Quality: +20
    Cost: 283 Mana
    Cast Time: 0.60 sec
    Critical Hit Chance: 7.00
    Requires: Level 90, 157 Int
    Plant a seed of Fire inside an enemy. Dealing enough damage to the enemy, or killing it outright, causes the seed to explode, dealing damage in an area and leaving behind a Fire Infusion Remnant.
    Corrupted
    Deals 3357 to 5036 Fire Damage
    Inflicts 20 more Flammability Magnitude
    Explosion radius is 2.5 metres
    Seed duration is 15 seconds
    Limit 1 active Seed (Not supported in PoB yet)
    Explodes after enemy is dealt damage equal to 200 of its Ailment Threshold (Not supported in PoB yet)
    (Lv 33 (20 +13), 20%)
  • Powered by Verisium Powered by Verisium
    Powered by Verisium
    Spell
    Repeatable
    Level: 24
    13 Levels from Gem
    -1 Level from Corruption
    +12 Levels from Global Modifiers
    Quality: +20
    Cost: 202 Runic Ward
    Cooldown Time: 4.70 sec
    Cast Time: 0.70 sec
    Requires: Level 52
    Spends Ward to generate Verisium Infusions, which can be used in place of any Elemental Infusions.
    Corrupted
    50 increased Verisium Infusion duration (Not supported in PoB yet)
    Generates 4 Verisium Infusions (Not supported in PoB yet)
    (Lv 24 (13 +11), 20%)
  • Overabundance II Overabundance II
    Overabundance II
    Support
    Category: Overabundance
    Tier: 4
    Cast Time: Instant
    Supports Skills which have a Limit, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".
    Supported Skills have +1 to Limit
    Supported Skills have 40 less Skill Effect Duration
  • Cooldown Recovery II Cooldown Recovery II
    Cooldown Recovery II
    Support
    Category: Cooldown Recovery
    Tier: 4
    Cost Multiplier: 130
    Cast Time: Instant
    Supports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.
    Supported Skills have 30 increased cooldown recovery rate
  • Harmonic Remnants II Harmonic Remnants II
    Harmonic Remnants II
    Support
    Remnant
    Category: Harmonic Remnants
    Tier: 3
    Cast Time: Instant
    Supports Skills which create Remnants, allowing those Remnants to be collected from further away, with a chance to create an additional Remnant.
    20 chance for Supported Skills to create an additional Remnant (Not supported in PoB yet)
    Remnants created by Supported Skills can be collected from 35 further away (Not supported in PoB yet)
Cast on Elemental Ailment
Cast on Elemental Ailment
Cast on Elemental Ailment
Buff
Persistent, Trigger, Lightning, Cold, Fire, Meta
Tier: 14
Level: 20 (Max)
Reservation: 100 Spirit
Cast Time: Instant
Requires: Level 90, 157 Int
While active, gains Energy when you Freeze, Shock, or Ignite enemies, and triggers socketed spells on reaching maximum Energy.
Gains 10 Energy per Power of enemies you Freeze with
Hits from Skills (Not supported in PoB yet)
Gains 1 Energy per Power of enemies you Ignite with Hits from Skills, modified by the percentage of the enemy's Ailment Threshold the Ignite will deal (Not supported in PoB yet)
Gains 1 Energy per Power of enemies you Shock with
Hits from Skills (Not supported in PoB yet)
57 increased Energy gained (Not supported in PoB yet)
Triggers all Socketed Spells and loses all Energy on reaching maximum Energy (Not supported in PoB yet)
Has 10 maximum Energy per 0.1 seconds of base cast time of Socketed Spells (Not supported in PoB yet)
Buff · Lv 20
  • Spark Spark
    Spark
    Spell
    Projectile, Lightning, Duration, Repeatable
    Tier: 1
    Level: 33
    20 Levels from Gem (Max)
    +1 Level from Corruption
    +12 Levels from Global Modifiers
    Quality: +20
    Cost: 187 Mana
    Cast Time: 0.70 sec
    Critical Hit Chance: 9.00
    Requires: Level 90, 157 Int
    Launch a spray of sparking Projectiles that travel erratically along the ground until they hit an enemy or expire. Consumes a Cold Infusion if possible to fire many sparks in a circle.
    Corrupted
    Base
    Deals 47 to 902 Lightning Damage
    30 increased Projectile Speed
    Fires 12 Projectiles
    Projectile duration is 2 seconds
    Projectiles fired at the same time can Hit the same
    target no more than once every 0.66 seconds (Not supported in PoB yet)
    Cold-Infused
    Critical Hit Chance: 11.00
    Deals 997 to 1495 Cold Damage
    Deals 62 to 1183 Lightning Damage
    30 increased Projectile Speed
    Fires 19 Projectiles in a circle
    Projectile duration is 2 seconds
    +0.5 seconds to Cast Time
    Projectiles fired at the same time can Hit the same
    target no more than once every 0.66 seconds (Not supported in PoB yet)
    (Lv 33 (20 +13), 20%)
  • Spark Spark
    Spark
    Spell
    Projectile, Lightning, Duration, Repeatable
    Tier: 1
    Level: 33
    20 Levels from Gem (Max)
    +1 Level from Corruption
    +12 Levels from Global Modifiers
    Quality: +20
    Cost: 187 Mana
    Cast Time: 0.70 sec
    Critical Hit Chance: 9.00
    Requires: Level 90, 157 Int
    Launch a spray of sparking Projectiles that travel erratically along the ground until they hit an enemy or expire. Consumes a Cold Infusion if possible to fire many sparks in a circle.
    Corrupted
    Base
    Deals 47 to 902 Lightning Damage
    30 increased Projectile Speed
    Fires 12 Projectiles
    Projectile duration is 2 seconds
    Projectiles fired at the same time can Hit the same
    target no more than once every 0.66 seconds (Not supported in PoB yet)
    Cold-Infused
    Critical Hit Chance: 11.00
    Deals 997 to 1495 Cold Damage
    Deals 62 to 1183 Lightning Damage
    30 increased Projectile Speed
    Fires 19 Projectiles in a circle
    Projectile duration is 2 seconds
    +0.5 seconds to Cast Time
    Projectiles fired at the same time can Hit the same
    target no more than once every 0.66 seconds (Not supported in PoB yet)
    (Lv 33 (20 +13), 20%)
  • A Arbiter's Ignition
    Arbiter's Ignition
    Support
    Lineage, Spell, Fire
    Category: Arbiter's Ignition
    Cast Time: Instant
    Supports Fire Spell Skills causing you to gain Elemental Archon when Igniting with them.
    Gain Elemental Archon when you Ignite an Enemy (Not supported in PoB yet)
    "This carving seems to depict curled bodies floating in vats...
    the next shows all but one of them dying. What were they
    trying to do? It seems they kept trying... kept experimenting..."
  • S Sione's Temper
    Sione's Temper
    Support
    Lineage, Spell, Projectile
    Category: Additional Projectiles
    Cast Time: Instant
    Supports Projectile Spells. Supported Spells have an increasingly higher chance to fire many additional Projectiles in a circle, resetting when they do.
    Gain 1 Wildshard on casting Supported Spells (Not supported in PoB yet)
    Supported Skills have a 20 chance to fire 8 additional Projectiles in a circle per Wildshard
    All Wildshards are lost when Supported Skills fire Projectiles in a circle (Not supported in PoB yet)
    She holds in her hand a shattered crystal, a vision of her desire: to
    see her sister's silver palace obliterated, to see it cast across the
    heavens. One cross word, and the sky will rain down her fury.
  • E Eonyr's Thunder
    Eonyr's Thunder
    Support
    Lineage, Spell, AoE, Trigger, Lightning
    Category: Electrocute
    Cast Time: Instant
    Supports any Skill which can deal damage. Lightning damage from Supported Skills can inflict Electrocute, but Supported Skills cannot inflict Shock. Enemies slain while Electrocuted by Supported Skills explode, dealing a percentage of their maximum Life as Lightning damage.
    Supported Skills Cannot inflict Shock
    Lightning Damage from Supported Skills Contributes to Electrocution Buildup
    Supported Skills Trigger Voltaic Fulmination on killing Electrocuted enemies (Not supported in PoB yet)
    Voltaic Fulmination
    Cooldown Time: 0.14 sec (5 uses)
    Explosion radius is 2.3 metres
    Deals Lightning damage equal to 18 of Corpse's maximum Life
    "How? Well, the Great Wyvern granted her passage, of course.
    Eonyr and his flock soar the winds between us and the Moon.
    The roar of the storm... that's them, as they hunt and call."
Remnants of Kalguur
Remnants of Kalguur
Remnants of Kalguur
Buff
Persistent, Remnant
Level: 21
20 Levels from Gem (Max)
+1 Levels from Supports
Quality: +20 (+5)
Reservation: 30 Spirit
Cast Time: 1.00 sec
Requires: Level 90
While active, enemies you Stun or kill have a chance to generate a Runic Ward Remnant. These Remnants can Overflow your Runic Ward.
Remnants last for 8 seconds (Not supported in PoB yet)
56 chance to spawn a Remnant on Stunning an Enemy, no more than once every 3 seconds (Not supported in PoB yet)
31 chance to spawn a Remnant on killing an enemy (Not supported in PoB yet)
Each Remnant grants 224 Runic Ward (Not supported in PoB yet)
Buff · Lv 21 (20 +1), 20% quality
  • Harmonic Remnants II Harmonic Remnants II
    Harmonic Remnants II
    Support
    Remnant
    Category: Harmonic Remnants
    Tier: 3
    Cast Time: Instant
    Supports Skills which create Remnants, allowing those Remnants to be collected from further away, with a chance to create an additional Remnant.
    20 chance for Supported Skills to create an additional Remnant (Not supported in PoB yet)
    Remnants created by Supported Skills can be collected from 35 further away (Not supported in PoB yet)
  • Remnant Potency I Remnant Potency I
    Remnant Potency I
    Support
    Remnant
    Category: Remnant Potency
    Tier: 2
    Cast Time: Instant
    Supports Skills which create Remnants, making those Remnants more powerful.
    Remnants from Supported Skills have
    20 increased effect
  • K Khatal's Rejuvenation
    Khatal's Rejuvenation
    Support
    Lineage, Remnant
    Category: Khatal's Rejuvenation
    Cost & Reservation Multiplier: 120
    Cast Time: Instant
    Supports Skills that generate Remnants. Picking up Remnants from Supported Skills grants Khatal's Rejuvenation.
    Remnants created by Supported Skills grant Khatal's Rejuvenation when collected (Not supported in PoB yet)
    The surging geysers flooded the tunnels of the ancient
    enemy, destroying whole legions. His akhara turned to
    praise the tale-man Khatal, but he was dust on the wind.
  • D Dialla's Desire
    Dialla's Desire
    Support
    Lineage
    Category: Dialla's Desire
    Cost & Reservation Multiplier: 90
    Cast Time: Instant
    Supports any Skill which has levels, increasing the level and Quality, while reducing the cost and Reservation.
    +5 to Quality of Supported Skills
    +1 to Level of Supported Skill Gems
    "I will become your Gemling Queen, my love, but not
    with such dull stones. I want to give myself to you
    for eternity. Surely we can seek perfection together?"
  • Her Declaration Her Declaration
    Her Declaration
    Support
    Lineage, Buff, Persistent
    Category: Her Declaration
    Additional Reservation: 30 Spirit
    Cast Time: Instant
    Supports Persistent Buff Skills, causing enemies that enter your Presence to become Intimidated while the Skill is active.
    Enemies entering your Presence while a Supported Skill is active are Intimidated for 4 seconds (Not supported in PoB yet)
    "The laws are binding. They are absolute. If they believe
    it is their choice to enforce them, all the better.
    Upholding our solemn duty is imperative."
Cast on Critical
Cast on Critical
Cast on Critical
Buff
Persistent, Trigger, Meta
Tier: 14
Level: 21
20 Levels from Gem (Max)
+1 Level from Corruption
Quality: +20
Reservation: 100 Spirit
Cast Time: Instant
Requires: Level 90, 157 Int
While active, gains Energy when you Critically Hit enemies and triggers socketed Spells on reaching maximum Energy.
Corrupted
10 increased Reservation Efficiency
Gains 1 Energy per Power of enemies you
Critically Hit with Skills, modified by the percentage of the enemy's Ailment Threshold the Critical Hit will deal (Not supported in PoB yet)
60 increased Energy gained (Not supported in PoB yet)
Triggers all Socketed Spells and loses all Energy on reaching maximum Energy (Not supported in PoB yet)
Has 10 maximum Energy per 0.1 seconds of base cast time of Socketed Spells (Not supported in PoB yet)
Socketed Skills deal 20 less Damage (Not supported in PoB yet)
Buff · Lv 21 (20 +1), 20% quality
  • Comet Comet
    Comet
    Spell
    AoE, Cold, Repeatable
    Tier: 11
    Level: 34
    20 Levels from Gem (Max)
    +1 Level from Corruption
    +12 Levels from Global Modifiers
    +1 Levels from Supports
    Quality: +20
    Cost: 629 Mana
    Cast Time: 1.00 sec
    Critical Hit Chance: 13.00
    Requires: Level 90, 157 Int
    Call down a mass of ice from the sky, dealing high damage at the targeted location. Targeting close to you will cause you to jump back as you cast. Consumes a Fire Infusion if possible to cause a devastating blast of ice and fire.
    Corrupted
    Deals 5627 to 8440 Cold Damage
    +1 second to Total Cast Time
    10 chance to Echo (Not supported in PoB yet)
    Impact radius is 2.8 metres
    Fire-Infused
    Deals 5627 to 8440 Fire Damage
    Deals 5627 to 8440 Cold Damage
    +1 second to Total Cast Time
    10 chance to Echo (Not supported in PoB yet)
    Impact radius is 3.4 metres
    (Lv 34 (20 +14), 20%)
  • Comet Comet
    Comet
    Spell
    AoE, Cold, Repeatable
    Tier: 11
    Level: 34
    20 Levels from Gem (Max)
    +1 Level from Corruption
    +12 Levels from Global Modifiers
    +1 Levels from Supports
    Quality: +20
    Cost: 629 Mana
    Cast Time: 1.00 sec
    Critical Hit Chance: 13.00
    Requires: Level 90, 157 Int
    Call down a mass of ice from the sky, dealing high damage at the targeted location. Targeting close to you will cause you to jump back as you cast. Consumes a Fire Infusion if possible to cause a devastating blast of ice and fire.
    Corrupted
    Deals 5627 to 8440 Cold Damage
    +1 second to Total Cast Time
    10 chance to Echo (Not supported in PoB yet)
    Impact radius is 2.8 metres
    Fire-Infused
    Deals 5627 to 8440 Fire Damage
    Deals 5627 to 8440 Cold Damage
    +1 second to Total Cast Time
    10 chance to Echo (Not supported in PoB yet)
    Impact radius is 3.4 metres
    (Lv 34 (20 +14), 20%)
  • Boundless Energy II Boundless Energy II
    Boundless Energy II
    Support
    Category: Boundless Energy
    Tier: 4
    Cost Multiplier: 115
    Cast Time: Instant
    Supports Meta Skills. Supported Skills generate Energy significantly faster.
    Supported Skills gain 45 increased Energy (Not supported in PoB yet)
  • Spell Cascade Spell Cascade
    Spell Cascade
    Support
    AoE
    Category: Spell Cascade
    Tier: 1
    Cast Time: Instant
    Supports Cascadable Spells, causing them to Cascade to either side of the target area, along a randomly chosen axis.
    Supported Skills have 20 less Area of Effect
    Cascades from Supported Skills have 20 less Area of Effect (Not supported in PoB yet)
    Supported Skills deal 30 less Damage
    Supported Skills Cascade to either side of the targeted Area along a random axis (Not supported in PoB yet)
  • Cold Mastery Cold Mastery
    Cold Mastery
    Support
    Cold
    Category: Mastery
    Tier: 5
    Cast Time: Instant
    Supports Cold skills, granting them an additional level. Does not support skills which do not have levels.
    +1 to Level of Supported Cold Skills
Charge Regulation
Charge Regulation
Charge Regulation
Buff
Persistent
Tier: 14
Level: 23
20 Levels from Gem (Max)
+1 Level from Corruption
+2 Levels from Supports
Quality: +20
Reservation: 30 Spirit
Cast Time: 1.00 sec
Requires: Level 90, 86 Dex, 86 Int
While active, you gain powerful Buffs based on your active Charges. However, maintaining the Buff Consumes Charges every few seconds.
Corrupted
27 more Critical Hit Chance while
you have a Power Charge
21 more Armour, Evasion and Energy Shield while you have an Endurance Charge
26 increased Skill Speed while you have a Frenzy Charge
Consumes one of each Charge every 12.4 seconds (Not supported in PoB yet)
Buff · Lv 23 (20 +3), 20% quality
  • Armour Demolisher II Armour Demolisher II
    Armour Demolisher II
    Support
    Category: Armour Demolisher
    Tier: 3
    Cast Time: Instant
    Supports any skill, causing Armour Break it inflicts to be stronger.
    Supported Skills Break 70 more Armour
  • U Uhtred's Omen
    Uhtred's Omen
    Support
    Lineage
    Category: Uhtred of Kalguur
    Cast Time: Instant
    Supports Skills which can gain levels, granting them additional levels provided exactly one other support is used with the supported Skill. Does not support skills which do not have levels.
    +2 to level of Supported Skills if exactly one other Support is modifying them
    Day and night, his priests followed each of the Kalguuran
    heroes. When Medved disappeared, Uhtred grew even more
    paranoid. Now, only two remained... Olroth and Vorana.
Lightning Warp
Lightning Warp
Lightning Warp
Spell
AoE, Lightning, Duration, Remnant, Repeatable
Tier: 9
Level: 36
20 Levels from Gem (Max)
+1 Level from Corruption
+15 Levels from Global Modifiers
Quality: +20
Cost: 360 Mana
Cast Time: 0.50 sec
Critical Hit Chance: 11.00
Requires: Level 90, 157 Int
Target an enemy to either teleport inside the target's body if they are under the Cull threshold, causing it to violently explode, or to apply a Debuff to them, which will cause the same effect if that enemy falls under the Cull threshold during its duration. Can also be used on Ball Lightning Projectiles. On teleport, the target is destroyed, and the explosion deals Lightning damage to surrounding enemies. If targeting an enemy, the explosion also creates Shocked Ground. Creates a Lightning Infusion on successful use. Highlights enemies that can be Culled.
Corrupted
Deals 520 to 9887 Lightning Damage
10 increased Magnitude of Shock inflicted
Explosion and Shocked Ground radius are 3 metres
Shocked Ground duration is 8 seconds
Debuff duration is 4 seconds
Spell · Lv 36 (20 +16), 20% quality
  • Rapid Casting II Rapid Casting II
    Rapid Casting II
    Support
    Spell
    Category: Rapid Casting
    Tier: 4
    Cast Time: Instant
    Supports Spells, causing them to cast faster.
    Supported Skills have 20 increased Cast Speed
  • Deliberation Deliberation
    Deliberation
    Support
    Category: Deliberation
    Tier: 3
    Cast Time: Instant
    Supports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.
    Supported Skills deal 20 more Damage
    30 more Movement Speed penalty while
    using Supported Skills
  • V Vorana's Siege
    Vorana's Siege
    Support
    Lineage, AoE
    Category: Increased Area of Effect, Concentrated Area
    Cast Time: Instant
    Supports skills which Hit targets and have an area of effect, increasing the affected area and causing it to Hit Isolated targets harder.
    Supported Skills have 35 increased Area of Effect
    Supported Skills deal 20 more Damage with Hits against Isolated targets
    "Your laws of war are asinine. I shall prevail!
    I'll crush every pawn you put before me.
    Face me, coward! Play by my rules."
  • E Esh's Radiance
    Esh's Radiance
    Support
    Lineage, Lightning, Chaos
    Category: Breachlord
    Cost Multiplier: 120
    Cast Time: Instant
    Supports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Contribute to Shock.
    Chaos Damage from Hits with Supported Skills also Contributes to Shock Chance
    Supported Skills Gain 40 of Lightning Damage as Extra Chaos Damage
    "Where life once thrived, now only metal grows, inching
    like endless worms through the ash. Where silence fell,
    now sourceless thought whispers numbers in the dark."
  • R Rakiata's Flow
    Rakiata's Flow
    Support
    Lineage
    Category: Rakiata's Flow
    Cost Multiplier: 120
    Cast Time: Instant
    Supports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.
    Hits with Supported Skills treat Enemy Monster Elemental Resistance values as inverted
    The Tasalio Tribe developed their own Way, seeing
    the world not as it is, but as it should be, given its
    roiling and endless grace of constant motion.
Explosive Transmutation
Explosive Transmutation
Explosive Transmutation
Buff
Spell, Persistent, AoE, Trigger, Physical, Lightning, Cold, Fire, Chaos
Level: 34
20 Levels from Gem (Max)
+1 Level from Corruption
+12 Levels from Global Modifiers
+1 Levels from Supports
Quality: +20
Reservation: 30 Spirit
Cast Time: 1.00 sec
Requires: Level 90
While active, picking up Remnants Triggers a deadly explosion, dealing damage at the location of the Remnant based on the type of Remnant picked up.
Corrupted
Trigger Transmutation Explosion on picking up a Remnant
Transmutation Explosion
Cost: 58 Runic Ward
Cooldown Time: 0.50 sec (5 uses)
Critical Hit Chance: 14.00
Corrupted
Physical
Deals 1063 to 1595 Physical Damage
Explosion radius is 2 metres
Cold
Critical Hit Chance: 12.00
Deals 563 to 845 Cold Damage
Explosion radius is 2 metres
Fire
Critical Hit Chance: 8.00
Deals 634 to 950 Fire Damage
Explosion radius is 2 metres
Lightning
Critical Hit Chance: 9.00
Deals 102 to 1935 Lightning Damage
Explosion radius is 2 metres
Chaos
Critical Hit Chance: 7.00
Deals 997 to 1851 Chaos Damage
Explosion radius is 2 metres
Buff · Lv 34 (20 +14), 20% quality
  • Fire Mastery Fire Mastery
    Fire Mastery
    Support
    Fire
    Category: Mastery
    Tier: 5
    Cast Time: Instant
    Supports Fire skills, granting them an additional level. Does not support skills which do not have levels.
    +1 to Level of Supported Fire Skills
  • Spell Cascade Spell Cascade
    Spell Cascade
    Support
    AoE
    Category: Spell Cascade
    Tier: 1
    Cast Time: Instant
    Supports Cascadable Spells, causing them to Cascade to either side of the target area, along a randomly chosen axis.
    Supported Skills have 20 less Area of Effect
    Cascades from Supported Skills have 20 less Area of Effect (Not supported in PoB yet)
    Supported Skills deal 30 less Damage
    Supported Skills Cascade to either side of the targeted Area along a random axis (Not supported in PoB yet)
  • Ignite III Ignite III
    Ignite III
    Support
    Fire
    Category: Ignite
    Tier: 5
    Cost Multiplier: 120
    Cast Time: Instant
    Supports any skill that Hits enemies, making it more likely to Ignite and causing inflicted Ignites to deal their damage more quickly.
    Ignites from Supported Skills deal Damage 15 faster
    Supported Skills have 200 more Flammability Magnitude
  • Magnified Area II Magnified Area II
    Magnified Area II
    Support
    AoE
    Category: Increased Area of Effect
    Tier: 3
    Cost Multiplier: 130
    Cast Time: Instant
    Supports any skill with an area of effect, making it larger.
    Supported Skills have 45 increased Area of Effect
  • Rising Tempest Rising Tempest
    Rising Tempest
    Support
    Category: Rising Tempest
    Tier: 2
    Cost Multiplier: 120
    Cast Time: Instant
    Supports Skills which deal Damage, raising Elemental Damage dealt for each Skill used Recently of a different Elemental type. Cannot support Minion Skills.
    Supported Skills deal 12 more Elemental Damage for each
    Skill used Recently of a different Elemental type
Cast on Elemental Ailment
Cast on Elemental Ailment
Cast on Elemental Ailment
Buff
Persistent, Trigger, Lightning, Cold, Fire, Meta
Tier: 14
Level: 22
20 Levels from Gem (Max)
+1 Level from Corruption
+1 Levels from Supports
Quality: +20
Reservation: 100 Spirit
Cast Time: Instant
Requires: Level 90, 157 Int
While active, gains Energy when you Freeze, Shock, or Ignite enemies, and triggers socketed spells on reaching maximum Energy.
Corrupted
Gains 10 Energy per Power of enemies you Freeze with
Hits from Skills (Not supported in PoB yet)
Gains 1 Energy per Power of enemies you Ignite with Hits from Skills, modified by the percentage of the enemy's Ailment Threshold the Ignite will deal (Not supported in PoB yet)
Gains 1 Energy per Power of enemies you Shock with
Hits from Skills (Not supported in PoB yet)
78 increased Energy gained (Not supported in PoB yet)
Triggers all Socketed Spells and loses all Energy on reaching maximum Energy (Not supported in PoB yet)
Has 10 maximum Energy per 0.1 seconds of base cast time of Socketed Spells (Not supported in PoB yet)
Buff · Lv 22 (20 +2), 20% quality
  • Comet Comet
    Comet
    Spell
    AoE, Cold, Repeatable
    Tier: 11
    Level: 34
    20 Levels from Gem (Max)
    +1 Level from Corruption
    +12 Levels from Global Modifiers
    +1 Levels from Supports
    Quality: +20
    Cost: 629 Mana
    Cast Time: 1.00 sec
    Critical Hit Chance: 13.00
    Requires: Level 90, 157 Int
    Call down a mass of ice from the sky, dealing high damage at the targeted location. Targeting close to you will cause you to jump back as you cast. Consumes a Fire Infusion if possible to cause a devastating blast of ice and fire.
    Corrupted
    Deals 5627 to 8440 Cold Damage
    +1 second to Total Cast Time
    10 chance to Echo (Not supported in PoB yet)
    Impact radius is 2.8 metres
    Fire-Infused
    Deals 5627 to 8440 Fire Damage
    Deals 5627 to 8440 Cold Damage
    +1 second to Total Cast Time
    10 chance to Echo (Not supported in PoB yet)
    Impact radius is 3.4 metres
    (Lv 34 (20 +14), 20%)
  • Comet Comet
    Comet
    Spell
    AoE, Cold, Repeatable
    Tier: 11
    Level: 34
    20 Levels from Gem (Max)
    +1 Level from Corruption
    +12 Levels from Global Modifiers
    +1 Levels from Supports
    Quality: +20
    Cost: 629 Mana
    Cast Time: 1.00 sec
    Critical Hit Chance: 13.00
    Requires: Level 90, 157 Int
    Call down a mass of ice from the sky, dealing high damage at the targeted location. Targeting close to you will cause you to jump back as you cast. Consumes a Fire Infusion if possible to cause a devastating blast of ice and fire.
    Corrupted
    Deals 5627 to 8440 Cold Damage
    +1 second to Total Cast Time
    10 chance to Echo (Not supported in PoB yet)
    Impact radius is 2.8 metres
    Fire-Infused
    Deals 5627 to 8440 Fire Damage
    Deals 5627 to 8440 Cold Damage
    +1 second to Total Cast Time
    10 chance to Echo (Not supported in PoB yet)
    Impact radius is 3.4 metres
    (Lv 34 (20 +14), 20%)
  • Boundless Energy II Boundless Energy II
    Boundless Energy II
    Support
    Category: Boundless Energy
    Tier: 4
    Cost Multiplier: 115
    Cast Time: Instant
    Supports Meta Skills. Supported Skills generate Energy significantly faster.
    Supported Skills gain 45 increased Energy (Not supported in PoB yet)
  • Spell Cascade Spell Cascade
    Spell Cascade
    Support
    AoE
    Category: Spell Cascade
    Tier: 1
    Cast Time: Instant
    Supports Cascadable Spells, causing them to Cascade to either side of the target area, along a randomly chosen axis.
    Supported Skills have 20 less Area of Effect
    Cascades from Supported Skills have 20 less Area of Effect (Not supported in PoB yet)
    Supported Skills deal 30 less Damage
    Supported Skills Cascade to either side of the targeted Area along a random axis (Not supported in PoB yet)
  • Cold Mastery Cold Mastery
    Cold Mastery
    Support
    Cold
    Category: Mastery
    Tier: 5
    Cast Time: Instant
    Supports Cold skills, granting them an additional level. Does not support skills which do not have levels.
    +1 to Level of Supported Cold Skills
Ball Lightning
Ball Lightning
Ball Lightning
Spell
AoE, Projectile, Sustained, Lightning, Duration, Chaining, Repeatable
Tier: 11
Level: 33
20 Levels from Gem (Max)
+1 Level from Corruption
+12 Levels from Global Modifiers
Quality: +20
Cost: 319 Mana
Cast Time: 1.00 sec
Critical Hit Chance: 9.00
Requires: Level 90, 157 Int
Fire a slow-moving Projectile that moves through enemies. The Projectile itself does not Hit enemies, but repeatedly discharges bolts of Lightning at nearby enemies. Consumes a Fire Infusion if possible to slow down over time, create Ignited Ground as it travels, and explode dealing Fire damage in an Area after it dissipates.
Corrupted
Deals 25 to 480 Lightning Damage
Hits enemies in range every 0.2 seconds
375 more chance to Shock
Bolts target enemies within 2.2 metres
Fire-Infused
Critical Hit Chance: 7.00
Fire-Infused explosion radius is 2.6 metres
Creates Ignited Ground every 0.35 seconds (Not supported in PoB yet)
Fire-Infused explosion deals 3013 to 4519 Fire damage
Ignited Ground
Critical Hit Chance: 7.00
Ignited Ground radius is 0.9 metres
Ignited Ground duration is 4 seconds
Ignites as though dealing 4599 to 6898 Fire damage
Spell · Lv 33 (20 +13), 20% quality
  • Rapid Casting II Rapid Casting II
    Rapid Casting II
    Support
    Spell
    Category: Rapid Casting
    Tier: 4
    Cast Time: Instant
    Supports Spells, causing them to cast faster.
    Supported Skills have 20 increased Cast Speed
  • U Unleash
    Unleash
    Support
    Spell
    Category: Seal
    Tier: 1
    Cost Multiplier: 150
    Cast Time: Instant
    Supports Repeatable Spells you cast yourself, Sealing them over time. The Seals are broken when cast, each causing the Spell to Repeat. Cannot support skills with a Cooldown or which already gain Seals.
    Supported Skills have a maximum of 2 Seals
    Supported Skills Repeat 1 time per Seal broken (Not supported in PoB yet)
    Supported Spells gain a Seal every 200 of cast time
    Supported Skills deal 50 less Damage when Repeating
  • Multishot II Multishot II
    Multishot II
    Support
    Projectile
    Category: Additional Projectiles
    Tier: 2
    Cast Time: Instant
    Supports Projectile skills, making them fire extra Projectiles. Also lowers Attack and Cast speed of supported skills, as well as lessening their damage.
    Supported Skills deal 25 less Damage
    Supported Skills fire 2 additional Projectiles
    Supported Skills have 20 less Skill Speed
  • Inhibitor Inhibitor
    Inhibitor
    Support
    Spell
    Category: Inhibitor
    Tier: 2
    Cast Time: Instant
    Supports any Skill you use or Trigger yourself. Supported Skills cannot consume Charges or Infusion by any means. Cannot Support Skills which require Charges or Infusion to be used.
    Supported Skills cannot consume Infusions
    Supported Skills cannot consume Charges
    Supported Skills deal 4 more Damage per different type of Charge or Infusion on you
  • Projectile Acceleration III Projectile Acceleration III
    Projectile Acceleration III
    Support
    Projectile
    Category: Projectile Speed
    Tier: 5
    Cost Multiplier: 120
    Cast Time: Instant
    Supports Projectile skills, making those Projectiles travel faster, and causing increases and reductions to Projectile speed to also apply to Damage.
    Increases and reductions to Projectile speed also apply to Projectile Damage with Supported Skills
    Supported Skills have 40 more Projectile Speed
Spellslinger
Spellslinger
Spellslinger
Buff
Persistent, Trigger, Invocation, Meta
Level: 20 (Max)
Cooldown Time: 0.20 sec
Cast Time: Instant
Requires: Level 90, 157 Int
While active, gains Energy when you cast Spells. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.
57 increased Energy gained (Not supported in PoB yet)
Maximum Energy is 500 (Not supported in PoB yet)
Gains 2 Energy per 0.1 seconds of base
cast time of Spells you cast (Not supported in PoB yet)
Socketed Spells consume 10 Energy per 0.1 seconds of base cast time when Triggered (Not supported in PoB yet)
Buff · Lv 20
R
Raise Shield
Raise Shield
Attack
AoE, Melee, Physical, Channelling
Level: 1 (Max)
Cost: 0 Mana, 0 Mana per second
Attack Time: 0.55 sec
Attack Damage: 80 of base
Critical Hit Chance: 5.00
Requires: Armoured Shield
Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.
Shield Bash causes 600 more Heavy Stun buildup
Shield Bash always Light Stuns
Shield Bash Dazes if holding a Tower Shield (Not supported in PoB yet)
Shield Bash can't be Evaded
Shield Bash deals 3 to 4 Physical Damage per 5 Armour on Shield
Attack · Lv 1
Cast on Block
Cast on Block
Cast on Block
Buff
Persistent, Trigger, Meta
Level: 18
Cast Time: Instant
Requires: Level 78
While active, gains Energy when you Block and triggers socketed Spells on reaching maximum Energy.
Gains 25 Energy when you Block (Not supported in PoB yet)
51 increased Energy gained (Not supported in PoB yet)
Triggers all Socketed Spells and loses all Energy on reaching maximum Energy (Not supported in PoB yet)
Supported Skills Cost nothing
Has 10 maximum Energy per 0.1 seconds of base cast time of Socketed Spells (Not supported in PoB yet)
Buff · Lv 18
Cast on Elemental Ailment
Cast on Elemental Ailment
Cast on Elemental Ailment
Buff
Persistent, Trigger, Lightning, Cold, Fire, Meta
Tier: 14
Level: 20 (Max)
Reservation: 100 Spirit
Cast Time: Instant
Requires: Level 90, 157 Int
While active, gains Energy when you Freeze, Shock, or Ignite enemies, and triggers socketed spells on reaching maximum Energy.
Gains 10 Energy per Power of enemies you Freeze with
Hits from Skills (Not supported in PoB yet)
Gains 1 Energy per Power of enemies you Ignite with Hits from Skills, modified by the percentage of the enemy's Ailment Threshold the Ignite will deal (Not supported in PoB yet)
Gains 1 Energy per Power of enemies you Shock with
Hits from Skills (Not supported in PoB yet)
57 increased Energy gained (Not supported in PoB yet)
Triggers all Socketed Spells and loses all Energy on reaching maximum Energy (Not supported in PoB yet)
Has 10 maximum Energy per 0.1 seconds of base cast time of Socketed Spells (Not supported in PoB yet)
Buff · Lv 20
Passive Tree

118/117 passive points · 8/8 ascendancy points

AI Score Explanation
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65.0
Piloting Ease informational only
Weapon swap required: No  |  Active skills: 13
Grading options

Stats (from PoB2 export)

Life1.0
Energy Shield19.0
EHP17923.169625673
Evasion Rating634.0
Armour Rating1138.0
Max Physical Hit Taken4655.0
Fire Res74.0
Cold Res75.0
Lightning Res74.0
Chaos Res0.0
DPS (main skill)7305142.98606346
Full DPS (combo)0.0
Move Speed1.242
Rare items11

EHP already factors in Evasion (via hit-avoidance chance) and Armour, shown above as their own ratings for visibility. Armour's real mitigation is highly hit-size-dependent (PoE2's Armour / (Armour + 10 × Damage) formula) — strong against many small hits, weak against a single big one — so a high Armour rating alone doesn't mean as much survivability against pinnacle-boss-sized hits as it does against regular map packs. For that reason, the defense portion of Endgame/Farming-fit scoring on early_maps/mid_maps/high_maps now uses Max Physical Hit Taken (PoB's own "biggest hit that would exactly kill you," solved directly from your stats — not the ambiguous EHP figure) compared against a real reference monster hit at that tier, instead of the generic EHP bands. pinnacle_bosses still uses the generic EHP bands — no equivalent real per-boss hit-damage data exists to do the same for it.

Fire/Cold/Lightning Res above can look surprisingly low or negative even on a well-geared character. PoE2 applies a real, permanent -60% Elemental Resistance penalty by endgame (-10% per campaign Act, capping at Act 6) — Chaos Resistance is exempt. That means reaching the 75% display cap on Fire/Cold/Lightning takes 135% raw resistance from gear and the passive tree, not just 75%. A build showing e.g. 36% raw Cold Resistance will display as -24% here once that penalty is applied — that's this tool correctly reflecting a real, if widely-criticized, PoE2 mechanic, not a bug or a miscount of your gear.

Unique Items

Skills & DPS Combo

Pick which skill drives "DPS (main skill)" (single-target), and check any skills that should sum into "Full DPS" (PoB's combined-total feature — for totems, traps/mines, minion swarms, etc). For a totem/trap/mine/minion group, also pick which gem actually calculates damage — the other gem is the one you press (it triggers the payload automatically) and doesn't get its own DPS number. That same pick also decides how many "true buttons" the build counts as for Piloting Ease, below. Recalculates via the real engine.

MainFull DPSSkill groupCalculates damage
Spellslinger Ball Lightning Multishot II Boundless Energy II Energy Retention Vilenta's Propulsion
Raise Shield —
Cast on Block Living Bomb Powered by Verisium Overabundance II Cooldown Recovery II Harmonic Remnants II
Cast on Elemental Ailment Spark Spark Arbiter's Ignition Sione's Temper Eonyr's Thunder
Remnants of Kalguur Harmonic Remnants II Remnant Potency I Khatal's Rejuvenation Dialla's Desire Her Declaration —
Cast on Critical Comet Comet Boundless Energy II Spell Cascade Cold Mastery
Charge Regulation Armour Demolisher II Uhtred's Omen —
Lightning Warp Rapid Casting II Deliberation Vorana's Siege Esh's Radiance Rakiata's Flow —
Explosive Transmutation Fire Mastery Spell Cascade Ignite III Magnified Area II Rising Tempest —
Cast on Elemental Ailment Comet Comet Boundless Energy II Spell Cascade Cold Mastery
Ball Lightning Rapid Casting II Unleash Multishot II Inhibitor Projectile Acceleration III —
Spellslinger —
Raise Shield —
Cast on Block —
Cast on Elemental Ailment —
Curator Rating: Farming-Strategy Fit

How well does this build run a given endgame strategy? This is judgment-based (not computed from the PoB export) — entered by the admin as builds come in, not an open public submission.

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